The objective of this short demo is to recreate the City 17 universe in a much more detailed, destructable and
architectually enhanced environment, one that should have been originally presented to us in Episode 1.
This demo was originally part of a much bigger project, but has now been transformed into a small portfolio gameplay piece.![Street Stuck]()
The objective of this short demo is to recreate the City 17 universe in a much more detailed, destructable and architectually enhanced environment, one that should have been originally presented to us in Episode 1. This demo was originally part of a much bigger project, but has now been transformed into a small portfolio gameplay piece.

The objective of this short demo is to recreate the City 17 universe in a much more detailed, destructable and architectually enhanced environment, one that should have been originally presented to us in Episode 1. This demo was originally part of a much bigger project, but has now been transformed into a small portfolio gameplay piece.